MegaGames - founded in 1998, is a comprehensive hardcore gaming resource covering PC, Xbox One, PS4, Wii U, Mobile Games, News, Trainers, Mods, Videos, Fixes, Patches. Free dreamweaver cs5 download mac. Jogos de psx download torrent. Anno Domini 1257 is a total conversion mod for Mount&Blade: Warband set in 13th century Europe, Middle east and North Africa during the Crusades and Mongol Invasions. The game starts in March 1257AD, and is historically accurate to that point. From there, the player shapes the world with his/her actions, with the ability to let the Crusades or Mongols succeed at invading all of Asia and Europe. Download nest app for windows.
![]() Anno Domini BeatsThis mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent. This installer does not include music, music is here If you have a comment/question go to the mod's forum. I will not read comments posted here, sorry. Available factions: 1. Kingdom of France 2. Kingdom of England 3. Kingdom of Scotland 4. Gaelic Kingdoms 5. Holy Roman Empire 6. Kingdom of Hungary 7. Duchies of Poland 8. Kingdom of Denmark 9. Kingdom of Norway 10. Kingdom of Sweden 11. The monastic state of Teutonic Knights 12. Lithuania 13. The Mongol Empire 14. The Republic of Novogorod 15. Kingdom of Halych and Volhynia 16. Kingdom of Portugal 17. Kingdom of Aragon 18. Kingdom of Navarra 19. Crown of Castile 20. Emirate of Granada 21. Papal States 22. Roman Empire of Nicaea 23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc) 24. Kingdom of Sicily 25. Mamluk Sultanate 26. The Latin Empire 27. Ilkhanate 28. Hafsid Dynasty The mod is currently compatible with Warband 1.126 single player, and it is to be considered in alpha stage. Bug reports and suggestions are welcome! Goals - historically correct map with accurate trade routes - historically accurate persons - historically accurate castles - realistic and engaging combat - AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers. For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule. - knight/nobility armour is unique. Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found) - visually pleasing environment Would you like to help? I could use help with the following: - historical research - textures - models - suggestions Help us make it a great mod! For the changelog and more information visit the mod's official forum, thanks. Anno Domini 1257 Wiki
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